Transaction

bce5e09310eccb22fca26c4e5d8edb9d37f1c9344a3d3b91f3b8c9b551d9a39d
Timestamp (utc)
2024-03-29 23:21:41
Fee Paid
0.00000011 BSV
(
0.00274228 BSV
-
0.00274217 BSV
)
Fee Rate
10.83 sat/KB
Version
1
Confirmations
92,782
Size Stats
1,015 B

2 Outputs

Total Output:
0.00274217 BSV
  • j"1LAnZuoQdcKCkpDBKQMCgziGMoPC4VQUckMú<div class="post">How can the server create winning hashes? Winning hashes are by definition hard to compute objects that are all shared as soon as they are known. In fact, you can cheat by simply having a fake miner on a bunch of different IPs (via ipv6 you can have millions) with one real miner. The real miner remembers all the previously hard to compute objects and does hard work so has the same information as the server. If the server sends a unit of work to a fake miner, the fake miner forwards the request to the real miner and otherwise does nothing. <br/><br/>Your assumption about IP addresses is also invalid, btw. People still have dynamic ip addresses.<br/><br/>I would be interested in the concept, but I don't think there is a solution. </div> text/html
    https://whatsonchain.com/tx/bce5e09310eccb22fca26c4e5d8edb9d37f1c9344a3d3b91f3b8c9b551d9a39d