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text/plain M!For the record, I have been building a game. It is an on-chain RPG featuring a 1:1 open world based on geohased 1Sat Ordinals.
I've been planning it for a very long time, and first mentioned geohashing on-chain records in the original Magic Attribute Protocol docs over 5 years ago. There are already 3D models and images on-chain with geohash MAP tags that were used for testing long ago. The geohashes endpoint on the 1Sat Ordinals API was created for the reason of supporting this game development, and added many months ago if not over a year already.
This game will feature real world travel time, crafting, and a rich evolving story revealed over time. This document serves to establish the origins of this concept. I'm sure someone will claim to be the "first xyz" before my game is complete.h
https://whatsonchain.com/tx/77cb13e06eb566ce3be28eeec0d817bb2a17516fa00a105d06794c1b722bb4d3