Transaction

3dfbc62fbcbf594617ebfa92ef17a6799d76b0ce97b06f3ab401d91d949dcbba
Timestamp (utc)
2024-06-14 14:35:45
Fee Paid
0.00000004 BSV
(
0.00327192 BSV
-
0.00327188 BSV
)
Fee Rate
2.34 sat/KB
Version
1
Confirmations
85,078
Size Stats
1,709 B

3 Outputs

Total Output:
0.00327188 BSV
  • jmetaB03c529a36cbb7b878daad92adf8267fb2f88b26af440a5ba2a26c65bd5f25544a5@6e310a0579acad2cd4035426f1abe6c508d443dd4241600efb7c245ddb21c7da atom.entry metarss.netM<entry> <title type="text">I Found a 55 Year Old Bug in the First Lunar Lander Game</title> <id>https://martincmartin.com/2024/06/14/how-i-found-a-55-year-old-bug-in-the-first-lunar-lander-game/</id> <updated>2024-06-14T12:28:53.492885Z</updated> <link href="https://martincmartin.com/2024/06/14/how-i-found-a-55-year-old-bug-in-the-first-lunar-lander-game/"/> <author> <name>martincmartin</name> <uri>https://news.ycombinator.com/user?id=martincmartin</uri> </author> <content type="html">&lt;img src=&#34;https://martincmartin.com/wp-content/uploads/2024/06/lunarlanderoriginallands.png&#34; style=&#34;width: 220px; height: 137px;&#34; /&gt;&lt;br /&gt;Jim Storer, a high school student in 1969, created the first Lunar Landing game, which simulated a moon landing and required players to optimize fuel burn to land gently. The game had a bug, a missing &#34;divide by two&#34; in the code, which was only recently discovered and fixed, revealing the impressive numerical computing and physics involved in the game. &lt;a href=&#34;https://hackernews.betacat.io/#i-found-a-55-year-old-bug-in-the-first-lunar-lander-game&#34; target=&#34;_blank&#34;&gt;[summary]&lt;/a&gt; &lt;a href=&#34;https://news.ycombinator.com/item?id=40680218&#34; target=&#34;_blank&#34;&gt;[comments]&lt;/a&gt;</content> </entry>
    https://whatsonchain.com/tx/3dfbc62fbcbf594617ebfa92ef17a6799d76b0ce97b06f3ab401d91d949dcbba