Transaction

283ce6ddc8ffdcbb7aa4b9a77939e496b2718b7419c97230d05fc35122c5b0ba
2024-03-29 11:14:40
0.00000019 BSV
(
0.00379044 BSV
-
0.00379025 BSV
)
10.32 sat/KB
1
72,961
1,841 B

2 Outputs

Total Output:
0.00379025 BSV
  • j"1LAnZuoQdcKCkpDBKQMCgziGMoPC4VQUckM4<div class="post"><div class="quoteheader"><a href="https://bitcointalk.org/index.php?topic=65.msg569#msg569">Quote from: Cdecker on February 27, 2010, 05:09:59 PM</a></div><div class="quote">Looking through the source of 2.8.10 it appears that <i>unicode</i> is possible with that version too.<br/></div>In the Windows world, "unicode" means UTF-16 (wchar).<br/><br/>2.8 has two build variations, ANSI and UTF-16 (unicode). &nbsp;The UTF-16 version is the "unicode" version provided in the Debian package. &nbsp;I believe 2.8 and its UTF-16 build labelled simply "unicode" has been the source of build problems described in the forum. &nbsp;We were previously using 2.8 ANSI in anticipation of getting to UTF-8 without going through UTF-16 hell. &nbsp;We cannot compile with UTF-16.<br/><br/>2.9 has only one version, UTF-8. &nbsp;On Windows, we set the codepage to UTF-8, so on all platforms our code is UTF-8 and wxWidgets interfaces with us in UTF-8. &nbsp;On Linux I assume the codepage is already UTF-8. &nbsp;By standardizing on 2.9 we avoid the multi-build confusion of 2.8, and we need 2.9 for UTF-8 internationalization.<br/><br/>Make sure you read build-unix.txt and configure wxWidgets using the configure parameters given.<br/><br/>Curious, why is it incredibly hard to provide wxWidgets 2.9.0? &nbsp;If you mean for users, that's why we static link it.<br/><br/>It's unfortunate that we require so many big dependencies, but we need them all.&nbsp; At least on Debian/Ubuntu, all but wxWidgets are available as packages.&nbsp; Eventually they'll provide a 2.9 package.</div> text/html
    https://whatsonchain.com/tx/283ce6ddc8ffdcbb7aa4b9a77939e496b2718b7419c97230d05fc35122c5b0ba